Any game that lets you call in a pet mech from orbit is worth a look,
but that’s just one of the reasons to keep an eye on short-session
multiplayer shooter, Titanfall. Developers, Respawn Entertainment, have
spent years trying to find a balance between fast-paced, jetpack-powered
footsoldier shootouts and lumbering mech duels and, based on first
impressions, may have totally nailed it. Soldiers can boost and wall-run
through its cityscapes, hitching rides on friendly mechs before calling
down stompy doom-machines of their own. Firefights flow freely from
streets, to rooftops, to giant robots with rocket launchers. Titanfall
promises the speed tactile satisfaction of Call of Duty’s multiplayer
mode, but with greater variety and an engaging futuristic setting.
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